In this video i take a look at all the perks and see how they stack up.
Demolition perk killing floor 2.
Today we are going to be taking a look a the demolitionist class in the game killing floor 2.
Killing fleshpounds with demolitionist weapons.
Killing fleshpounds with demolitionist weapons.
I don t feel that demo is easier to use you are more susceptible in close quarter.
Xp objectives dealing demolitionist weapon damage.
Not all perks are created equal but all of the have something to offer to your team.
Xp objectives dealing demolitionist weapon damage.
Role medium range.
The balance of time and a team s upgrade rate is the most.
We will be talking about weapons builds loadouts and tips to help you survive as the demo.
The skill is what makes the magnum rpg feasible for killing a scrake or a shot from rpg and few shots from your teammates.
As a level 25 demo on suicidal 6 players.
In my opinion you should get extra ammo to pair with reloading because the high impact isn t really that helpful if you are not taking the 25 damage.
Role medium range.
When zeds like gorefast and crawler get.
Demolition the strongest perk.
Killing floor 2 perk.
I think it also saves you a rpg around when killing a fp.
1 2 stick of dynamite.
For all intents and purposes consider the long games as the standard length for killing floor titles.
1 2 stick of dynamite.